Dr Haider Ali Akmal



Design Catalog ++
Research

  1. Uncanny AI
  2. Tarot of Things
  3. Internet of Things Board Game
  4. Spatial Model for IoT
  5. Empathy Engine
  6. Urban Essence
Practice
  1. Orient Smart
  2. Halton Mill
  3. Muse Talent
  4. UN70th
︎


Art Catalog ++
Vignettes
  1. This tiny garden that I tend
  2. Specimens
  3. Whispers
  4. Nostalgia Disturbia
  5. Back & Forth
  6. Taboos
︎


Writing Catalog ++
  1. In Blind Sight
  2. My beef with Apple︎︎︎
  3. A Philosophy of Malfunction︎︎︎
  4. The weight of starlight︎︎︎
︎


Haider is a designer, artist, educator, and researcher exploring the intricacies of more-than-human presents and futures for art, design, and technology.

I acknowledge the Traditional Owners and Custodians of the land where I work and live. I pay my respects to Elders past, present and emerging. I celebrate the stories, culture and traditions of Aboriginal and Torres Strait Islander Elders of all communities who also work and live on this land.
Mark

Research

                
As a practicing visual artist and design researcher I juggle between areas of interests in Art and Design. Primarily my research interests in both areas relate with the human entity and their surroundings in varying degrees in a post-human exploration of Art and Design.

As a Design Researcher my research practice takes on a Research through Design ideology focusing primarily in the overlap of three key areas: Technology, Making, and Philosophy. I explore More-than Human futures envisioning near future Speculative Design approaches that involve Object-Oriented perspectives of the world and associated technologies such as the Internet of Things, Artifical Intelligence, Robotics, and more.  Some areas of research I overlap with include Ludic Design, Post-human Pedagogy, Actor Network Theory, Object-Oriented Ontology, Transhumanism, and Alien Phenomenology. 

As an Art Researcher my research work takes on the empathic human and their surrounding world. Often tapping into areas of memory, nostalgia, and self-interaction, the visuals and experiences I create act as collected moments or trinkets highlighting their influential fascination upon us. As elaborate re-enactments they morph and change into other versions of realities over time that I explore and question through provocation. 

Academically, my intention is to explore post-anthropocentric spaces further through my research. Be it as a visual artist, design researcher, or combination. If you are interested in discussing research potential, I’m happy to have a chat.

Research Works

︎

Return︎︎︎    Contact ︎    Virtual Office︎