Research
As a practicing visual artist and design researcher I juggle between areas of interests in Art and Design. Primarily my research interests in both areas relate with the human entity and their surroundings in varying degrees in a post-human exploration of Art and Design.
As a Design Researcher my research practice takes on a Research through Design ideology focusing primarily in the overlap of three key areas: Technology, Making, and Philosophy. I explore More-than Human futures envisioning near future Speculative Design approaches that involve Object-Oriented perspectives of the world and associated technologies such as the Internet of Things, Artifical Intelligence, Robotics, and more. Some areas of research I overlap with include Ludic Design, Post-human Pedagogy, Actor Network Theory, Object-Oriented Ontology, Transhumanism, and Alien Phenomenology.
As an Art Researcher my research work takes on the empathic human and their surrounding world. Often tapping into areas of memory, nostalgia, and self-interaction, the visuals and experiences I create act as collected moments or trinkets highlighting their influential fascination upon us. As elaborate re-enactments they morph and change into other versions of realities over time that I explore and question through provocation.
Academically, my intention is to explore post-anthropocentric spaces further through my research. Be it as a visual artist, design researcher, or combination. If you are interested in discussing research potential, I’m happy to have a chat.